Street Index

WeaponTarget NumberTime UnitsStreet Index
Hold Out210.75
Light Pistol310.8
Heavy Pistol421
Machine Pistol532
Shotgun321
Submachine Gun421
Sport Rifle321
Sniper Rifle1274
Assault Rifle532
These are the base numbers to which you add the modifiers based on the options selected during design phase. All modifiers are listed below.

Availability

In order to determine the base time units, use the grade for the weapon's frame. Do not apply availability target number or time unit modifiers unless the weapon also includes design options of that grade.

Price/Availability Modification1 TU=PriceTNTUSI
Civilian Grade12 hrsx1+0--+0
Security Grade12 hrsx1 - 2+1--+0
Military Grade1 dayx1 - 4+2x1 - 2+1
Advanced Military Grade1 weekx5 - 10+4x2 - 6+3
SOTA--x1 - 5x1 - 5x1 - 3x1 - 3
Behind the SOTA--x0.5 - 0.8x0.5 - 1x0.6 - 1--
Market Flooded--x0.6 - 1x0.5 - 1x0.8 - 1x0.5 - 1
Brand Name--x0.8 - 1.5--x0.8 - 1.5x0.5 - 2
Cheap Knock-Off--x0.6x0.5x0.5 - 1x0.4 - 0.8

SOTA: Already factored into Advanced Military Grade. Not available on Civilian Grade weapons.
Behind the SOTA: Cannot be combined with Advanced Military Grade.
Market Flooded: Not available with Advanced Military Grade or SOTA.
Brand Name: A discount on price if weapon is of Civilian/Security Grade. A price Premium if Military or higher Grade.
Cheap Knock-Off: Not available with Advanced Military Grade. Can not be combined with "Brand Name" or "SOTA".