;copy this into a file named "redrace.dat"
; "redrace.dat" is a parameter file modeled after ga_war.cfg
; It sets parameters for the program redrace written by Dave
Hillis
; contact at dbhillis@erols.com or hillis@arl.army.mil
;
create_new_population=0
; if 1, create new population and hill, if 0, read in the old
population_size=100
max_instructions=12
mutation_rate=2
insertion_rate=1
removal_rate=1
resurrection_rate=1
P_SWAP=1
P_CR=70
; prob of using crossover vs just
mutation
P_long_ref=20
; Prob. of making a not-necessarily-local reference
; set to zero if you don't want
to use crossover
do_random_start=1
; if 1, ignore starting cycle and
start at a random location
; in the ring.
starting_cycle=0
; Start at this location in the
ring
author_name=Dave Hillis <dbhillis@erols.com>
; put your name above
num_tests=8
; size of the HILL
ROULETTE=0
; if 1, use proportional selection
- if 0, use tournament
T_SIZE=2
; tournament size (should be >
1,
; but much smaller than the population
size)
number_of_battles=50
; number of battles between warriors
(pick even numbers)
num_S_battles=200
; number of battles for scoring
round (getting onto hill)
RINGSIZE=50
; number of warriors in Valhalla
number_of_cycles=50000
; number of generations
Take_Benchmark=1
; calculate a benchmark score (e.g.
WILKIES)
Verbose=0
; store more info in log file?
(it can grow very large)
FL_BASED=0
; if 1, always write current warrior
into temp.red.
GEN_GAP=40
; wait this many generations before
resurrecting
STATIC_HILL=0
; if 1, never change the hill
NUMBER_OF_SPECIES=1
NUMBER_OF_BENCHMARKS=10
CORESIZE=800
;
MAXwSIZE=20
; maximum warrior length
MINwDIST=20
; minimum distance between
wariors
NUMBERofCYCLES=8000
; cycles in pmars before a tie is declared